Senior Artist
New PlayStation 3, Xbox 360 and PC project
We are currently looking for Senior Artists with the following skill requirements:
* Fluent in English (verbal & written)
* A portfolio showcasing high-quality, high-poly environments, characters or vehicles
* A portfolio showcasing an excellent sense for details
* Strong driving force to produce art of the highest quality working from either photo
references or production concept art
* Keen ear to identify problems and present constructive solutions
* Possess a creative "can-do attitude"
* Relevant game art and/or CG film art experience
* Completed at least one game or film production
Preferably you also have..
* Experience with high-end modeling formats
* Experience/understanding of console game memory limitations
* Experience/understanding of real-time game engine pipelines
* Excellent Maya skills (we work with Maya)
* Excellent Photoshop skills
* Excellent Zbrush and/or Mudbox skills
* Traditional sculpting/artistic skill and education/background
As an employee of Avalanche Studios, you work in a close team environment where social skills are just as important as your professional skills. You work with a team of talented and experienced game developers, who have worked on numerous best-selling and critically acclaimed titles.
Our goal is to maintain a very creative working environment regardless what field you work in. As an Avalanche Studio employee we ensure that you have:
* Competitive salary
* Benefits
* Royalty plan
* Health-plan
* High-profile projects
* Relaxed yet disciplined and effective working environment
* Project management with the goal to minimize overtime
* Inspiring working environment where you can unleash your creativity
* Central and convenient office location
* Lots of fun with company activities and friendly working environment
When we consider your application we look for:
* Talent. We look for talented game developers with a sharp eye for details and the ability to push our projects to an extra level using your creativity in every task. If you have worked on a game before what did you contribute with that made the game a hit? If you haven't worked on a game before, what can you contribute with to make our games hits?
* Experience. Your experience from working through a high-profile (AAA) project is very important to us as the experience you bring to Avalanche Studios will help us reduce development risk and increase the gathered experience of the company.
* Social skills. We work in a close team environment and if you don’t get along with the team, we increase the risk of failing and we can’t let that happen.
We welcome and encourage international applicants.
To apply for the position as Senior Artist, please send us a detailed CV, cover letter telling us who you are, work samples/showreel and a list of the games you have worked on. All applicants are required to relocate to work full-time in Stockholm, Sweden. E-mail your application (no attachments over 6 Mb please) to jobs@avalanchestudios.se. All further information is provided under non-disclosure agreement only.
ã2008 Avalanche Studios